| Version |
What's new |
8.6 |
Fixed a bug in the warp feature.
|
8.5 |
Fixed a bug in menu handling under Vista.
|
8.4 |
New licensing implemented
|
8.3 |
Enabled licensing inside MorphBuster
|
8.2.2 |
Minor Vista updates.
|
8.2.1 |
Removed a limitation on no. of sequences.
|
8.2 |
Fixed a fault in animation save.
|
8.1 |
Optimized rendering speed when not using OpenGL
|
8.0 |
Updated for Vista.
|
7.7 |
TIFF file save updated. |
7.6 |
Improved test of OpenGL capabilities
|
7.5 |
Rendering speed optimized |
7.4 |
Fixed a zoom bug. |
7.3 |
Implemented better OpenGL support testing. |
7.2. |
Prepared for nationalization.
|
7.1.1. |
Fixed a fault in the licensing system.
|
7.1. |
Old display drivers might cause MorphBuster to crash when accessing OpenGL.
V.7.1. will detect this and turn of the use of OpenGL in next session.
|
7.0. |
MorphBuster v.7. is a major upgrade from version 6
Version 7 introduces OpenGL hardware acceleration for morph frame rendering.
With MorphBuster v.7., the animation speed can be very fast, even reaching hundreds
of frames per second.
V.7. also includes the following new features:
Animation portions,
Zoom/Pan animation,
Eexport the animation as a Screen Saver,
Export the animation as a Standalone EXE.
|
6.1 |
Minor morph rendering updates.
|
6.0 |
The morph rendering speed has been optimized.
A new state of the art installer implemented.
|
5.7 |
Fixed a bug in the Add Sequence feature.
|
5.6 |
Minor update regarding TIFF file compression.
|
5.5 |
A bug in image edit was fixed.
|
5.4 |
A bug in sequence save was fixed.
|
5.3 |
A bug in image sequence save was fixed.
|
5.2 |
A bug in the display of the play slider was fixed.
|
5.1 |
A bug in image cropping was fixed.
|
5.0 |
MorphBuster v.5. is a major upgrade from version 4
In version 5, a new rendering engine has been implemented. The rendering result equals that of version 4, but it does so almost 3 times faster. This fact made it possible to implement a complete new interface which is even more comfortable and easier to use than before.
New Rendering Engine
- Almost three times faster than the old one.
Whole New Interface
- The old "tabs" are gone. The real time preview now shows your animation while you apply and edit key dots.
Overlay
- The old Foreground, Background and Border frame sections are now grouped in one interface called Overlay.
Transparent Background
- A new feature which enables you to create animations which move across your background.
Warping mode
- Now you can also create warp animations from one single source image.
|